Armour Proving Ground

Design a battleship's armour scheme in cross-section, then fire real WWII guns and shells at it.

Face-hardened Homogeneous Structural Vital spaces

Click any armour plate in the drawing to change its thickness or material. Dashed outlines are empty positions you can armour.

Along the ship

Click the profile (or use ← → and Enter) to choose where to cut and fire: bow end, magazines, machinery or stern end. Heights are exaggerated.

Weight & buoyancy

Armour weight—
Displacement—
Draught—
Freeboard—
Metacentric height GM—
Top speed—